After the release of the Ogrine Seeker many of you have been seeking more information as to what an Ogrine might be.
It’s time to tell you a little bit more about it!
What are Ogrines?
As explained above-right, Ogrines are points you can use to exchange for subscriptions and services, valid throughout the Ankama universe. Subsequently, and under certain conditions, you will even be able to access MKP.
Of course, this is only a very quick summary. The complete answer is this blog, and only with your help will we be able to properly put it into action.
A blog dedicated to Ogrines
Because it is a project that will cover all Ankama sites and games, we need a dedicated space where we can exchange ideas with you.
A blog has the advantage that it can efficiently build a dialogue with its readers. By commenting after each post, you have the opportunity to influence the debate and the resulting discussion and maybe even the project itself!
As a "Global" project, it is also an opportunity for us to rid ourselves of any design that would be too geared towards Wakfu/DOFUS. However, the URL of the blog will be linked to DOFUS, for that is where the greatest number of users who will see Ogrines first are concentrated.
For convenience, comments will be handled through the DOFUS Forum, which for the occasion will have a new, dedicated section. Do not hesitate to start new discussions there!
This blog is not for everyone, though. Some posts will be quite difficult to understand, either because of their technicality, or because the concepts explained will be quite complex. But we're betting that it will be more interesting like that than if we had much simpler posts aimed at a wider audience.
Who’s going to contribute to this blog?
The majority of posts will be written by Lotomai, the character I have created for the occasion. I am in charge of the project at Ankama at the conceptual level, and also coordinating the teams and ensuring that there is a good understanding of the project internally.
I also look after some of the communication around the project, particularly through this blog, which is one of the open discussions that we want to have with you.
Then, depending on what we are discussing, other Ankama team-members will contribute and provide explanations and advice on the integration of the Ogrines system at their level (Dofus, Dofus Arena, Wakfu, but also Support and Marketing).
You too can be part of the project
Given what is at stake, and given that you will be directly affected, the objective of this blog will be to assure us that you understand the project, what its philosophy is, and what we want to do in the future.
But information flows in both directions, and as development is underway, your comments will be very important. Even if it might not always possible to answer all questions in all communities (because the blog will be translated into English, Spanish and German), all comments will be read.
Beyond the questions and answers that we will have, we hope to encourage dialogue between the communities about this project and everything linked to it.
So, what’s the plan?
A new post will appear once a week. Meanwhile, everything else will happen on the forum and in the comments. I will try to make some mini-posts if there’s hot-off-the-press news.
The next post will address one of the main themes:
Ogrines and subscription: Conversion, transfer, purchase, what will change!
And until then, I look forward to your first wave of comments!
Please head my advice, do not promise us a once a week post, then fall behind like you have with the french server. However, I commend you on at least trying to keep us informed, and I say good like with the Ogrine project.
Regardless, the concept seems to be that you use this pet to obtain "Ogrines", a kind of currency, that can eventually be traded in for subscription days and other services. That leaves the question of what the other services will be. Like the player above me, I don't want this to give players an unfair advantage. If it would be used to obtain "fun" items, I'd be perfectly fine with it. Just stuff to personalize your character a bit more.
That's just my take on it. I may have completely missed the point of it, but that is what I gathered from the explanation in the blog.
"You now have the chance to buy items worth X kamas on our website, the only thing left to do is find some buyers in-game".
Or is there something I am missing, like the usual "cannot be exchanged for 2 month" tag.
Four posts with nothing but complaints and nothing is known yet <<
How about we wait and see before we start nagging and complaining?
Four posts with nothing but complaints and nothing is known yet <<
How about we wait and see before we start nagging and complaining?
And please, as stated above, don't put equipment to trade for Ogrines, again, it would ruin the balance of the game.
And my Idea for Ogrines are: When you buy a P2P you gain a fixed amount of Ogrines (Let's say, for 3 months = 300 ogrines, 6 months = 600 ogrines, 12 months = 1200 ogrines) and so on, and with that currency, we would be able to trade for more p2p or sumthing like that :B...
Here is a selection of the most representative comments with explanations, this time I hope you will really understand the purpose of this blog and Ogrin.
Feedback
From Sauders, Thursday at 16:45
I do not understand, can we use our Ogrin Seekers against the cost of membership?
Second question: What is the P2M?
Lotomai Response: We talked about the Ogrin Seeker in the news and in the introduction to the subject, but perhaps a bit too much! You are very likely to think that the blog is here to speak about this pet.
Simply put, the Ogrin Seeker is primarily a roleplay element to integrate the Ogrin background into Ankama's universes. And what secrets it hides? Yes, there is at least 1. But it will not be revealed until much later. For the moment it just provides a bonus damage.
Regarding P2M, this is a code name. I do not want to tell you yet because it is already complex enough. The P2M is a feature associated with Ogrin. We will have the opportunity to come back to it soon.
From benlak, Thursday at 17:30
The Ogrin Seeker, we do not know what it is yet, but what he seeks is well known: we can get subscriptions and other services (overpowering or otherwise).
A final victory against the sale of audio codes: paying for the subscription vs. kamas? Or after 5 subscriptions, one free week more.
But against, if the only way to have the Ogrin is through an Ogrin Seeker, I'll get my broom
Lotomai Response: Normally, this was the subject of my next post, but I'm going to give you a quick explanation now.
The easiest way to acquire Ogrin is to just buy them like you buy the subscription.
Thereafter, the Ogrin, you can use them in any way you want, by exchanging them for having more days of subscription (in all games Ankama), access to services (eg change the name of a character), or finally go on P2M (we will explain later).
WARNING: These are quick and simple explanations. For details, keep reading the blog and you shall have them.
From Arhialia, Thursday at 18h27
A small suggestion: it would be nice if you could order gift-codes equivalent to periods of subscriptions at Ankama's Shop. It is really long-winded now and not super great for birthday parties: one must ask the person to log onto his account and then make the payment ...
I think I'm a bit Off topic but I really do not know where to post this comment
Lotomai Response: This is absolutely not irrelevant, it's exactly the kind of things which could Ogrins can could be used for (but not limited to!). That's why we need to discuss these things with you on this blog.
From nemekikpas, Thursday at 18h47
For my part, I think this is not the Ogrin Seeker pet who can get these bonuses. Indeed, he spoken of Ogrin and not just the Ogrin Seeker. I think the way to gain these points is not defined, otherwise they would have said. So it's normal that those who make the effort to travel to conventions have some advantages.
I hope that there will be other ways to gain Ogrin without paying money or kamas, for example, more than one condition (why not quests) "
Lotomai Response: There will be many ways to get Ogrin, not at all related to the Ogrin Seeker, or the Conventions! As I said above, the Ogrin is available for all, at least as much as the current subscriptions.
Ogrin, is not only for DOFUS, and will be used for all of Ankama's games/sites.
From Lucindiole, Thursday at 18:55
1. I think Ankama may change things based on what we say. I'm going to enjoy it.
2. Even if Ogrin is supposed to be accessible to everyone later, we are surely entitled to ask ourselves: "Yes, but when?" Yes, that old problem of DOFUS players cryign injustice. Boring, isn't it? But not totally unreasonable I suppose.
3. Once Ogrin arrive in game, what need is there. I think to solve the continuing problem of illegal audio-code sales, Ankama proposition as an indirect way to limit such actions. I don't think any player could complain.
Lotomai Response: I added numbers to respond more easily.
1. We actually thought the most of opportunities, kept those are the most balanced, and the blog is here to present step by step (the final will be the P2M). Some of these axes are irrevocable, but most others can still move. Your feedback will greatly influence the result of the project.
2. Obviously, we wanted everyone to have Ogrin, and have searched for this truly original solutions to satisfy a maximum of players without affecting the balance of play we have now.
3. The illegal sale, the farming, the scamming, etc.. are actually in the center of the problems we want to solve through Ogrin. The question is very broad, it will be the subject of specific notes.
From dagantz, Thursday at 21h21
IS this system is only open to people who have in their possession an Ogrin Seeker (obtained by ordering tickets Ankama Convention # 4 on Ankama Shop)?
Lotomai Response: The Ogrin Seeker is part of the "roleplay" facet of Ogrin. But the pet is not necessary to acquire and use Ogrin.
From karlllo, Friday at 00h50
Ogrin should have an input interface, you can go to this interface and put 1 or several audio codes. Depending on the number of audio codes and if valid, it will show how much subscription-time that amount of Ogrin is worth. So you might sell the keep it or trade it, to short sell and buy time subscription legal and safe. Even if this is not true, I still think my idea is good.
Lotomai Response: That comment really inspired! As written above, Ogrin can be used, amongst other uses, to purchase subscription. So yes, with a audio-code, we can get Ogrin. All details in the next note.
Either way, Ogrin will not be sellable in the auction houses.
Arct-Urus, Friday at 10:18 AM
I agree with the point raised by Lucindiole and others, is this system of Ogrin going to be really democratic? As has been said and to my knowledge, only the (already) lucky (and least financially comfortable) who have elected to go to Convention #4 have been fortunate to get an Ogrin Seeker, which we assume will help us find Ogrin.
I had that chance, but I think the Ogrin system has to differ radically from the system of financial compensation through pets, which clearly benefits the fat cats IRL (major, like me, working example) at the expense of college and penniless students who are still a lot of the players of DOFUS, Wakfu, etc..
Lotomai Response: The democratization of access to the subscription. Yes, this is clearly one of the things that Ogrin will be used for. To get it will not be dependent on events or Ankama Conventions Pets.
Ogrin is like a form of free subscription. Available in the way of acquiring it, and free in its own way of using it.
Note on comments:
For better readability, many comments have been cut or partially rewritten. You can find all the original responses on the subject of the ticket "Origin Ogrin in the forum Ogrin
"You now have the chance to buy items worth X kamas on our website, the only thing left to do is find some buyers in-game".
Or is there something I am missing, like the usual "cannot be exchanged for 2 month" tag.
so, she's right? we now have this online ouction where we can like buy eg a gobbal hammer and then we have to exchange it in game?
or what is it we're talking about here?
annyways the idea is wonderfull
Edit: Odd, the comments on the blog seem to have disappeared.
- It is specified they cannot be sold in markets. Are they still tradable through merchant mode and regular exchanges, like the dofus eggs?
- If they indeed are tradable, will there be a waiting period between the time you buy and the time you can excahnge it? (like the current 2-month wait for pets)
- What are the exact things Ogrin can buy? I saw a name change, extra P2P time and the thing you called P2M.
- If they are tradable, then is it not simply an alternative to buying kamas from bots, now buying "kamas" from the Amakna website instead? This is something many players asked for, and many others objected.
You will discover later one of the essential features: the conversion between Orgin to subscription
What is the difference between Ogrin and subscribing?
It's almost the same thing! As if we compare to steam and ice, which are two states of one thing: water. For Ogrin, is simply a subscription in the form of "points". If you love the metaphor, imagine that the subscription is water from a endlessly flowing river, and that Ogrin is the ice that freezes over in winter.
All Ankama games or sites with subscriptions will have a fixed exchange rate for Ogrin against 1 days worth of subscription. DOFUS for example, 100 Ogrin = 1 days of subscription.
How to acquire Ogrin?
This is one issue that has generated the most speculation on your part, so here is the complete list (so far) methods available to acquire Ogrin:
*Offered as a gift
*By P2M
*By purchasing
*Starting a subscription
The Ogrin offered as a gift
It begins where most rare: the Ogrin offered directly and occasionally, according to operations promotion of DOFUS. I don't have any examples to give you yet, but one thing is certain, either you get a code (on a card or by mail) or the Ogrin will be directly credited to your account.
However, there will be NO in-game drop or "item" Ogrin. The problems that this would be endless. Like the farming of kamas, but much worse.
By P2M
[A post about this will 100% occur, and all old notes will be updated, but not for now. Thank you for your patience]
Buy Ogrin
As I explained above, the Ogrin is like the subscription, but the form of "points". It is obvious that the normal method of acquisition will be through its purchase on Ankama's websites, just like DOFUS subscription today.
You will receive a equal sum, you have exactly the same gift by purchasing subscription or Ogrin. Except that instead of a subscription period, you have points you can redeem up to until they run out for subscription and/or services, and over a period of time.
To get an idea of the value of Ogrin, 100 Ogrin is equal to 1 days worth of a DOFUS subscription, and the price of one month's subscription (eg Blue Card) will be the same for 3,000 Ogrin (the 30 days DOFUS subscription).
Better than buying a subscription?
The purchase price of the Ogrin is almost always equivalent to the subscription, the advantage of Ogrin is elsewhere.
They are "usable" longer. This means that you have more time to enjoy it. When you buy 1-month subscription, the service ends in 30 days. With 3,000 Ogrin, the validity period will be 4 months (and 5 months for "converted" cash-subscriptions, see below).
This period of validity is relative to the amount of subscription acquired. The more you get, the longer they will remain valid, with a maximum of 15 months.
More deals and more resources
Another advantage of Ogrin is that we can offer you many more different offers depending on many other means of payment. And for all our players around the world, we can offer the cheapest rates possible, by type of payment.
But the subject of purchasing Ogrin is a big one, so we'll leave it for another post coming soon.
Subscription into Ogrin
If you have spent Ogrin, you get a new day of game-subscription to your account. But what do you do when you overspend your Ogrin?
It's very simple: we have made a system for automatically converting the subscription (if you have enough remaining, of course).
For example: you have another 100 Ogrin and 180 day subscription to DOFUS. But you want to use immediately a service that requires 1 400 Ogrin.
Well, without having to buy any Ogrin, on the service-page you propose "spending" 2 weeks of subscription (worth 1,400 Ogrin). By validating, you have gain that service to use and lose that 2 weeks of subscription. You'll then have 166 days of subscription, but always 100 Ogrin (the subscription wasn't converted to Orgin, then used to buy that service).
Note that if the amount of subscription converted is greater than the activation of the service, the difference will be credited to your total Ogrin.
Conversion and transfer of subscription and Ogrin
Conversion and transfer are two things, though very close to in functional level, including automatic conversion explained above. Everything will be at the management level of your account. Conversion and transfer services are completely free.
Converting Ogrin to a subscription
At any time, you will be able to use the account management's "Ogrin converter"
Operation is very simple: from the site where you are, you choose a quantity of Ogrin in its interface and it will tell you how many days that is in equivalent subscription. By accepting, the Ogrin is removed from your account and your subscription begins immediately from the suggested time.
The amount of subscription time received is calculated based on the conversion rate to be fixed for each game. DOFUS is our "rate" and fixed 1 day subscription for 100 Ogrin.
The transfer of subscription
As it was not possible to convert the subscription directly into Ogrin for reasons of technical and security, we had to develop some options. This applies to the transfer of subscription, which will simply allow you to take any current subscription from one game to another of Ankama's games which you want to play.
A simple restriction
All transfers and all conversions are possible from a minimum of 7 days of subscription, and then in increments of 1 day. For DOFUS, this means from 700 Ogrin, then each 100 point afterwards.
Next week
After a lot of hesitation and a rather hot news (2.0 DOFUS December 2!), We decided to set the date of publication of posts to the blog on each Monday or Tuesday. During the week, depending on your feedback, a post for response will be posted.
My question is will points be attached to a single account or a single player. As a multi-boxer myself I am curious. I would love for my points to be added just to my main account. This probably won't happen but you could do this by allowing physical addresses linked to more than one account to select a default account. Points earned would be put on that account.
Eh what do you think?
I'm fairly certain this is account-based. So if you're multi-accounting you're going to have to manage them separately (or gift yourself points between the accounts)
I'm fairly certain this is account-based. So if you're multi-accounting you're going to have to manage them separately (or gift yourself points between the accounts)
Ah, awesome news thanks for the heads up Goldfish.
Yeah I figured it would be account based and I'm fine with that. Being able to transfer points would be very nice though.
Also, there's been a lot of complaints about the 2.0 Camelion turkeys. Apparently they tend to take skin color: annoying if you have a standard skin color. Search on Imps for "Dofus 2.0" and "Camelion", that should get you most of the pics.
Re-pick the colors? Hmm...
I also belive its to do with the ratio of oragine dropped by one charater at one time.
Also to make things more simple in game wise
there should be random gift boxes you can buy
eg
lvl1-40 equips
40-80
80-120
120-200. All giveing random equips from those levels all buy able with oragine seekers, mainly fated to give lower level equips but some rares some times.
and a extrodinary gift box, stashed with rares avaible for oragine seekers only.
I would like to see that in the game, maybe have the this item isnt exchangeable for say a limit of 6 days on each, so the market isnt flooded.
On the one hand, it seems to me that Ogrines are either not (in-game) items or cannot be exchanged.
I absolutely beg Ankama to not let people buy OP equipment with them. I would quit on the spot.
What Ankama seems to be doing here is charging you for stuff that should be free eg:
1. Name change.
2. Colours change.
3. Flexible subscriptions eg buy a year's subscription that you can use for Dofus or Wakfu at will.
... and stuff that doesn't actually affect game balance.
On the other hand, they say:
"3. The illegal sale, the farming, the scamming, etc.. are actually in the center of the problems we want to solve through Ogrin. The question is very broad, it will be the subject of specific notes."
1. Name change.
(devil's advocate)Name changes should be free? Scammers should be allowed to hide their names?(/devil's advocate) I don't think name changes are a bad thing, I've wanted to change one character's name ever since I made her, but I don't see why people should be able to do it whenever they want, with no drawbacks.
It costs the same to get a month subscription via Ogrine that you can use one week at a time over four months, as it would to get a normal month subscription. Only difference is, the normal one runs out after a month, very bad if you can't play all that time.
Yes. I'm beginning to think that name changes should only be allowed with a petition signed by 20+ players with chars over level 100, and obviously approved by mods.
This would be a very good option for me. I spend wayyy too much time playing this game.
That's too much restriction... or maybe it depends how much you want to change your name. I just want to change one letter from a lowercase to a capital. Since the game is not case sensitive (which is how come I made the error in the first place), this wouldn't affect anything other than the look of the name. However, if I wanted to completely change the name (which would affect how I appeared in the guild, and would make it difficult for people to pm me by character name), I would expect greater restrictions.
1: change colors, name, and some other stuff
2: supposedly they might be able to buy equips (I think that would be bad)
3: make subscriptions more user frienly (one week at a time not 6 months on and off)
4: some other useful of not useful things
I think that most of these are good things. I think name canges and color changes should be limited to once an update(or other certain time barrier). But I still don't know exactly what they are.
You can buy them, and you might be able to trade them. You can't really see them, but they are a number (like more separated from game kamas).
Thats pretty much all I personally know and I am confused.
(p.s. what are the little eggs two lines under your names, I've seen them yet dont know what they are.)(lol and why do i have them?)
1: change colors, name, and some other stuff
2: supposedly they might be able to buy equips (I think that would be bad)
3: make subscriptions more user frienly (one week at a time not 6 months on and off)
4: some other useful of not useful things
You can change your colors, name, gender, server, and even add more character slots to your account (up to 7).
There are limitations about how often you can change things. I think color is limited to around about once a day, and gender changing is limited to about once a week.
Thats pretty much all I personally know and I am confused.
Everyone's a bit confused.
It's to do with the number of times you've posted. The more you post, the more eggs you get, and the title under your name changes. For instance, Larva is between 1 and 5 posts, Arachnophobe is between 6 and about 18 posts, etc.
On the one hand, it seems to me that Ogrines are either not (in-game) items or cannot be exchanged.
I absolutely beg Ankama to not let people buy OP equipment with them. I would quit on the spot.
What Ankama seems to be doing here is charging you for stuff that should be free eg:
1. Name change.
2. Colours change.
3. Flexible subscriptions eg buy a year's subscription that you can use for Dofus or Wakfu at will.
... and stuff that doesn't actually affect game balance.
On the other hand, they say:
"3. The illegal sale, the farming, the scamming, etc.. are actually in the center of the problems we want to solve through Ogrin. The question is very broad, it will be the subject of specific notes."
I don't know of any MMOs that allow free name changes, though some may exist I am unaware of. I know of plenty that offer name changes paid for directly with currency as opposed to points. Why Ankama needs to add the middle step of purchasing Ogrin that is then spent on a name change, rather than allowing people to simply purchase name changes directly, I have no idea.
Other games also allow server transfers and extra game slots for payments of currency as well, so the introduction of a middle-step of purchasing Ogrin and then using them for that seems to serve little purpose, other than trying to create justification for an unneeded new system.
Colour changes should be free, and available in game at minimal or no hassle at the player's whim. That they are allowing all characters to reset their colours with 2.0 shows that such a system could be easily introduced. This is a purely cosmetic thing, that provides no in game benefit other than the player being more pleased with the look of their character, so it should come with no cost.
The flexible subscription is a nice idea, but this could have just as easily been added as an option when one logs into their account at the Ankama web page... so that one can pause and resume their paid subscription time at will... without implementing an Ogrin system.
Sounds to me like they are using options people desire to sugar coat what looks like the introduction of a item mall-like system by offering often requested features as part of the package, even though those features could just as easily have been introduced without adding any such system.
And don't forget, most of these games require purchase of the game software for about $40-60 (US) as well as a monthly subscription that's usually twice the monthly Dofus fee. If anyone should get free customization options, it should be them.
The nice thing about Ogrines is going to be their multi-purpose, and their ability to swap for in-game money. At the end of the day, a player who really wants to change their color or get a new character slot will be able to buy enough Ogrines to do so in-game without breaking out the credit card.
Rather than adding lots of little systems to deal with these types of services and can only be purchased directly from Ankama, they can all fall under one larger system that can be expanded as needed, and players can change their money into kamas without supporting bots. Ogrines won't create kamas for these players, but draw from the natural currency available in the game.
-Wish
Player A buys Ogrine from Ankama.
Player A sells them to bot (or other type of money farmer. The player may not even know who they've sold to) for kamas or other in game items.
Bot sells to Player B for real life money. Here is where the problem occurs, hopefully. Buying Ogrine from bots would have to be so much cheaper than buying from Ankama that it wouldn't be worth it. And, of course, bots can't farm Ogrine in game.
Bots cannot sell Ogrines for RL cash. They could sell kama for RL cash, just like they do today.
Still even here a potential kama buyer will face this situation:
A ) Buy kama from an abusive web site and risk to get scammed.
B ) Buy Ogrines from the Ankama web site, that he could later sell for kamas.
Its clear that the gold buyer will opt for the Ankama official way, so you have the bot-farmers issues resolved once for all.
Wish, can you confirm that Ankama will not allow players to buy powerful, game-unbalancing items with Ogrines?
Wish, can you confirm that Ankama will not allow players to buy powerful, game-unbalancing items with Ogrines?
Well its a fact that they can trade Orgines for kama and later spend the kama on powerful items existing in game. So the prices of this high end items will inevitably inflate a lot, and the gap between the Ogrine buyers and the others will broathen. So you will most probably have super rich and the others. In the bottom line even now you have the same thing with the difference that they dont buy Ogrines but buy kama from abusive sites, just that when its legal with Orgines a lot more people will do this and the overwhelming non subscriber community will push up the price of Ogrine and down the price of all the rest.
Lets see, IMO all prices will not skyrocket, the same inflation discussion we were having, if all prices skyrocket its actually a very good thing, since all will get more cash.
IMO the profession based economy and the low-mid end items prices will all decrease greatly due to the great non-subsriber community creating and selling them to get to Ogrines.
On the other hand the Ogrine sellers, will clearly buy just the high-end items so this fraction of the market will skyrocket.
At the risk of revealing that I've played other MMOs, nearly all of the big boys in the MMO biz I've looked into not only charge for color/appearance changes, they charge a lot more than it'll cost with Ogrines (I've calculated it to be about $1.68 for those who buy subs monthly). WOW is $15 a pop for an appearance/gender swap pack, EVE-Online is $10 for the "Swap Portrait" option, CoH/CoV has a job to change your character's appearance but you can only get the job if you buy a special collector's pack ($9.99), Guild Wars has make-up packs that can only be bought for cash ($9.99), only players who have bought the Catacombs upgrade (or better) to Dark Age of Camelot can change their characters, FFXI doesn't even have an option to re-customize, neither does Lineage, Champions Online doesn't require RL money, but so far, they're the only ones I've seen.
And don't forget, most of these games require purchase of the game software for about $40-60 (US) as well as a monthly subscription that's usually twice the monthly Dofus fee. If anyone should get free customization options, it should be them.
The nice thing about Ogrines is going to be their multi-purpose, and their ability to swap for in-game money. At the end of the day, a player who really wants to change their color or get a new character slot will be able to buy enough Ogrines to do so in-game without breaking out the credit card.
Rather than adding lots of little systems to deal with these types of services and can only be purchased directly from Ankama, they can all fall under one larger system that can be expanded as needed, and players can change their money into kamas without supporting bots. Ogrines won't create kamas for these players, but draw from the natural currency available in the game.
-Wish
Colour changes of a character's costume in CoX cost $0 dollars, and can be done without purchasing any additional software, essentially at the players whim, with only a token fee charged of in game currency. Other changes to one's costume can also be made essentially at the player's whim, but at a somewhat higher fee of in game currency, the charge higher the more radical the costume shift, but with still no cost in real money. A player can now even customize the colours of their powers (and for some powers the overall look), with no additional software cost, for a modest fee of in game currency.
The Superscience pack that you allude to is only needed if one wishes to change gender, body-type, height, and/or physical build, hardly the most common of changes, which is done by in game NPCs (not a job)... and includes other minor features beyond that. Further, once purchased, unlimited changes to these factors can be made, to every character on that account, with no additional cost in real money. A one time $10 charge for changes to these exotic factors on all characters on an account in perpetuity in my mind beats a $1.68 charge per character per change of even the most basic elements.
Considering all of the above, I would put the CoX collection of character customization features up against the one's being proposed for Dofus any day of the week, in complete confidence in the superiority of the former.
I don't see what the cost of a game, or it's monthly subscription fee, has to do with the cost of extra add on features for that game.
Finally, if the real world cost of changing a character's colours for subscribers once the Ogrin system is implemented is approximately $1.68... why not simply charge $1.68 for the feature on a per use basis, and bypass the need to purchase a middle-man pseudo currency? I ask the same question regarding any other feature that will require the Ogrin system. The addition of Ogrin to the mix seems an unneeded extra step.
It's hardly like a bunch of little systems need to be added. They already have systems in place for charging subscription fees. The same systems could simply be extended to these other features with a suitable charge in real world currency for each one.
Additional character slot for an account, with a limit of 7 slots: 6,000 Ogrine.
Name change of character, with a limit of once per 15 days per character: 2,800 Ogrine.
Colour change of character, with a possible limit of once per day per character depending on demand: 700 Ogrine.
Gender change of character, with a limit of once per seven days per character: 2,800 Ogrine.
So far, it's limited to services most games simply charge a cash fee for.
I didn't see any mention of trading Ogrine for kama yet.
Edit:
I found a subsequent post that shows where it goes beyond that, to the creation of a secondary market within the game that will allow players to between themselves Ogrine for items. I'm going to read it a bit further, but at first blush this implies to me that the wealthy can buy Ogrine with real currency, and then exchange that Ogrine for direct in game benefit through transactions with other players... and thus Ankama is essentially creating what amounts to a cash shop-like system, but distancing themselves from it by having only players directly involved in cash shop-like activities.
If I feel I'm wrong with further reading, I'll post an update.
Edit 2:
They are instituting a method in the game by which players can exchange "certified" Ogrine with others for kama, the kama so gained able to be used by the purchasing character to derive in game benefit. In short, players will be able to use real word cash to purchase direct benefit in the game.
French devblog post: link
Some excerpted bablefish translation:
We use in this example a Place on the market of the type “Stock Exchange to the kamas” (see low the various types of P2M), which will make it possible on the same waiter to exchange kamas against of Ogrines, only of one player with another, as with a Hotel of Sale in DOFUS. Description point by point:
Stage 1: The player B needs Ogrines for his subscription, it decides to separate from 112.000 kamas. He will create an offer on the Stock Exchange with the kamas of his waiter “112.000 kamas against 2.730 Ogrines”. The kamas are taken in its bank and are blocked in the Stock Exchange with the kamas (known as also BaK).
Stage 2: The player has must leave with his friends this evening, but wishes to be offered a new cap to 90.000 kamas to make more damage and at the same time to have bread (3 000 kamas), but it forever enough of time to gain kamas. He goes on the Stock Exchange to the kamas and discovers the offer of the Player B who seems to him very honest.
Stage 3: The player has Ogrines certified much (it bought there is 3 months a pack of 48.000 Ogrines), which it uses for his personal subscription, but also from time to time on the Places on the market. As it does not have much time to play, it is allowed to spend to compensate a little more. When it accepts the offer of the player B, 2.730 Ogrines certified are taken on its account and are sent to the Stock Exchange with the kamas.
Stage 4: The Stock Exchange in Kamas validates that it is well the first to accept this offer. The offer is then withdrawn from the purse to the kamas.
Stage 5: Does the player B receive a message of the Stock Exchange in Kamas? who assure him that its offer was accepted. BaK credits its Ankama account with 2.730 Ogrines (either 30 days of subscription DOFUS). There remain to him 90 days to use them as it wishes it (subscription, services, Re-certification). Stage 6: The player has receives a message of the Stock Exchange to the kamas, which assure him that the exchange was well carried out. He also states to him that 112.000 kamas were credited in its bank with the same waiter as the player B.
NO-CLAIMS BONUS: And perhaps even as this day, when the player has, of “new full Kamas” the pockets, will pass in the Hotels of Sale to buy its cap and its bread, it is still with the player B that it will make deals; -).
Another translation, that pretty much says it all:
In other words, all players... not just the time limited... will now be able to buy their way to success in the game with real world cash, by using their real world cash to buy Ogrine, and then exchanging that Ogrine with other players for kama via Ankama provided market places, with kama obtained in this manner then being available to the purchasing player to directly obtain in game benefits, such as regular game equipment at the standard markets.
Essentially it's turning players into kama sellers and making purchase of kama from those players legitimate, while Ankama provides the markets and systems to make this possible in a secure fashion while claiming a lack of direct involvement despite putting all this into place.
Yes, bots or players cannot trade Ogrines for real life money simply because they cannot fisically trade them, they are not like the kama or the items that you cam simply trade ingame. They are a number linked to your account. You will be able to trade them via special system, where both buyers and sellers are totally anonymous, they dont know each other, so no space for manipulation.
The point with the Ogrines is that it cuts out the real life cash leeching out of the game from bot farmers and abusive gold selling sites.
You buy Ogrines from Ankama for real life cash. This is the only point where you see RL cash in this system.
You can trade Ogrines just for virtual goods and subscription.
You can exchange Ogrines for Kamas and Kamas for Ogrines.
Real life cash ---> Ankama ---> Ogrines (note this is just a one way exchange)
Subscription <---> Ogrines <---> Kama (this is a 2 way trade, no RL$ here)
The gold farmer bots and abusive gold selling websites are in the business just for the real life $. They grind Kamas and trade the Kamas to gold buyers that are willing to spend RL $ for Kamas.
With the Ogrine system, a gold buyer that is willing to spend RL $ for Kamas, can do this via Ankama. So most probably he will pick the official way rather than an abusive web site and risk to get scammed and banned. So you cut the RL cashflow to the farmers, and take them out of the business.
Bots most probably will still grind Kamas, still, as shown above, there will not be players willing to buy Kamas for RL$, and there will be left just the farmers that bot just for their personal use, Kamas tradeable just for virtual goods.
There's no way to get RL$ out of the system though (unless you're Ankama).
The key point of gold-farmers is to get real money, not virtual goods, from selling kama.
Players will still be able to pay RL$ to get Kama, but it's legitimised via Ankama's system.
Account-sellers/levelling services remain unaffected, though in a lot of cases the same companies do rely on gold-farming income as well.
Bots most probably will still grind Kamas, still, as shown above, there will not be players willing to buy Kamas for RL$, and there will be left just the farmers that bot just for their personal use, Kamas tradeable just for virtual goods.
The likely result will be that illegal kama sellers will not be eliminated, but instead will compete in price. They will simply sell kama for less than the market value that gets established for them in game and there will be those that continue to buy them to take advantage of this lower cost despite the risk.
There's no way to get RL$ out of the system though (unless you're Ankama).
The key point of gold-farmers is to get real money, not virtual goods, from selling kama.
Players will still be able to pay RL$ to get Kama, but it's legitimised via Ankama's system.
Account-sellers/levelling services remain unaffected, though in a lot of cases the same companies do rely on gold-farming income as well.
Orgrine can be exchanged for kama, and we all know that kama can be illegally sold for real world money.
As such, I don't see why those other than Ankama can't get real life dollars out of the system.
I mean that Ankama won't pay out real money, you can't "cash in" your Ogrine. 3rd party Kama-sellers would be bypassing the system altogether (though directly competing with it).
Third party kama sellers may bypass the system altogether. On the other hand, they may not. They may choose to manipulate it. After all, would they not have the most kama available to do so. Perhaps, they may simply choose to flood the market with kama, with the purpose of devaluing it.
That could lead to a situation where players must obtain more and more kama to purchase anything, and then the sellers could offer their illegitimate kama at a lower cash price than what must be paid to buy Ogrine to exchange for devalued kama, thus cashing in on that increased need.
I'm sure Ankama would try to take steps to prevent that. However, such things are more easily said than done.
It's hard to create what is supposed to be a free market, and then protect that market from abuse.
Yes it will still be possible buying Kama for RL€just like you can do today.
Still i see the thing from another prospective.
The one that buy Kama for RL€, don't care much about few € less or more, thats why they buy kamas in the first place instead of grinding it. So yes an abusive website could offer a better Kama exchange rate, but will the one that is willing to spend € for Kamas risk getting banned, scammed, getting his credit card ripped for this small difference? I don't think so. If this little € difference counts for this person he will not be buying Kamas in the first place, he will be grinding it.
In any case the abusive Kama makret will be down by 70-90%, if not killed completely.
In any case, the thing that is worrying me, is not the ones that will buy Kamas, its the ones that will buy subscriptions with Kamas. Here you have a really great number of players, that will have to buy Ogrines at any cost. The number of F2P is surely greater than the number of P2P, i may have seen something like 1:5 ratio, so we are talking about tens of millions players.
A matter of playing (P2P) or not playing, thats pretty serious. That serious to make the kid grind hours and hours and to sell all cheap. in any case the demand of Ogrines/Subscriptions will be greater than the offer, I expect a great devalvation of all the profession and low-mid item prices, and high end things (dofuses, scrolls, etc) to skyrocket.
People do now when they see advantage in it. I don't see why they wouldn't in the future if they see advantage in it.
That's a pleasant thought. Unfortunately, it is only assumption... and no more likely than illegal kama sellers enduring with changed tactics.
A matter of playing (P2P) or not playing, thats pretty serious. That serious to make the kid grind hours and hours and to sell all cheap. in any case the demand of Ogrines/Subscriptions will be greater than the offer, I expect a great devalvation of all the profession and low-mid item prices, and high end things (dofuses, scrolls, etc) to skyrocket.
There is no question it will disturb the in-game economy. It's just a matter of what form the disruption will take and what magnitude it will have.
1) How can i buy Ogrines?
2)How can i use Ogrines?
3)What do Ogrines do?
http://ogrine.dofus.com/en is full of unessesary information.
I don't understand a word of it.
All people want to know is how these ogrines will effect the game, not how importand it is to start a blog in order to infuence people and stuff...
I mean... what the hell are you talking about in this "official" blog? Jeez...
I want to change the color of my character. How can we do this?








If I can earn free stuff, for doing free stuff, great.
I don't get why "ogrine.ankama.com" wasn't a better choice than "ogrine.dofus.com" if this is supposed to be for ALL Ankama games. Is it really that hard for a supposed (ex?)web-company to set up an additional forum? (I can see security concerns over logging in to one site, logging you into all the sites)
We're already 4 devblogs out of date compared to the French version... combined with the out-of-date devblogs for Dofus and Wakfu.... are we really going to get "one a week"?